You should mention right away that this isn't exactly a standard Sokoban game :) Still, I managed to figure out how to play it. It’s an interesting concept, though it takes a bit more time to really get a feel for the game.
The music sounds a bit harsh; either the high-frequency channel needs to be turned down, or there should be an option to turn off the music while keeping just the sound effects.
As always, I opened the manual only after I’d already learned how to play :)
Sound gave me hell in development, truth be told. I wanted to retain the music themes from its upcoming PC version, but seems like I went too far with the intensity :D . Will fix this in the upcoming update!
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You should mention right away that this isn't exactly a standard Sokoban game :) Still, I managed to figure out how to play it. It’s an interesting concept, though it takes a bit more time to really get a feel for the game.
The music sounds a bit harsh; either the high-frequency channel needs to be turned down, or there should be an option to turn off the music while keeping just the sound effects.
As always, I opened the manual only after I’d already learned how to play :)
Sound gave me hell in development, truth be told. I wanted to retain the music themes from its upcoming PC version, but seems like I went too far with the intensity :D . Will fix this in the upcoming update!